Super Smash Bros Ultimate
Gaming icons clash in the ultimate brawl you can play anytime, anywhere! Smash rivals off the stage as new characters Simon Belmont and King K. Rool join Inkling, Ridley, and every fighter in Super Smash Bros. history. Enjoy enhanced speed and combat at new stages based on the Castlevania series, Super Mario Odyssey, and more!
Having trouble choosing a stage? Then select the Stage Morph option to transform one stage into another while battling—a series first! Plus, new echo fighters Dark Samus, Richter Belmont, and Chrom join the battle. Whether you play locally or online, savor the faster combat, new attacks, and new defensive options, like a perfect shield. Jam out to 900 different music compositions and go 1-on-1 with a friend, hold a 4-player free-for-all, kick it up to 8-player battles and more! Feel free to bust out your GameCube controllers—legendary couch competitions await—or play together anytime, anywhere!
Super Smash Bros. Ultimate, as with other games in the Super Smash Bros. series, features a crossover cast of fighters from several different Nintendo franchises, as well as fighters from series by third-party developers such as Konami, Sega, Capcom, Bandai Namco Entertainment, Square Enix, PlatinumGames, Atlus, Microsoft, and SNK. The base game features 74 playable fighters, consisting of all 65 previous fighters from past entries and 11 new ones: the Inklings from Splatoon; Princess Daisy from the Mario series; Ridley and Dark Samus from the Metroid series; Simon and Richter Belmont from the Castlevania series; Chrom from Fire Emblem Awakening; King K. Rool from the Donkey Kong series; Isabelle from the Animal Crossing series; Ken Masters from the Street Fighter series; and Incineroar from Pokémon Sun and Moon. When starting the game, players only have access to the eight starter characters of the original 1999 Super Smash Bros. game and must unlock the rest by completing the game’s Classic mode, playing through the single player mode, or fighting a certain amount of battles.
Super Smash Bros Ultimate Review
This is the fifth entry in the Smash Bros. series and while the basics are always the same each one has always handled differently. Ultimate feels faster and more precise than the previous game on Wii U and 3DS, and where before we would tend to avoid platforming as much as possible, for fear of missing our mark and falling off, we feel much more in control with the new game – able to to move around much more fluidly no matter the character. Which is important because the default way of scoring in Smash Bros. is by how many times each character is knocked off the edge of the screen, so being confident in your platforming prowess is vitally important. The emphasis on using the analogue stick for moves, and the extreme jumping abilities of many characters, can still make the action seem a little floaty but the only real issue remaining is the difficulty in turning quickly on the spot. But overall the movement system is much improved, while the feedback from attacks feels a lot more solid than it ever has before. The core mechanics are excellent but what really makes Smash Bros., and Ultimate in particular, is the mountainous volume of content it offers. The Ultimate name refers to the fact that this includes every single character that’s ever been in the series, as well as every arena. There’s also a huge number of items and power-ups, and if you bought the game just to listen to the near infinite array of music tracks you wouldn’t feel short changed at all.
The amount of options available for multiplayer is equally dazzling and while four players and timed battles are the default rules you can have to up eight people fighting at once using a set number of lives or traditional health bars.
Great multiplayer goes without saying when it comes to Smash Bros., but previously so has an uninspired attempt at single-player. The normal Classic mode (fight a bunch of themed fighters in turn, before facing a boss battle) was always the best and is retained here along with a number of survival mode variants where you’re facing 100 enemies one after another. Those would’ve been fine on their own, although also an admission that Smash is primarily only a multiplayer game. But Ultimate proves that is absolutely not the case.
In all other respects though this is a near flawless game and one that’s all the more impressive because it could’ve simply rested on the laurels of its predecessors and still be welcomed by everyone. Whether you’ve played every Smash Bros. game before or none at all, Ultimate is an absolute must-have for the Switch and a smashing way to end the year.
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