Heroland
Heroland is a theme park offering its customers an authentic RPG adventure, for a price. But when a scruffy young employee and his guests uncover the island’s dark secrets, customer and cast member must band together to take the fate of the attractions (and the world!) into their own, pixelly hands.
Directed by Takahiro Yamane and jam-packed with the whimsical tunes of Tsukasa Masuko, this love letter to the 16-bit era of Japanese role-playing games invites you to line up for excitement that cannot be forgotten!
Dungeon Crawling for Dummies
Heroland combines the laidback fun of a theme park with the very real dangers of dragon-filled dungeons. As a guide, your job is to help tour groups survive Heroland’s monsters and mazes. Customize your guests’ strategies, repair their weapons, and keep them healed. When the going gets tough, buy comics to buff your team’s stats or summon a monster from a capsule to do the fighting for you. And once it’s Treasure Time, skim a little loot off the top to add some personal flair to Lucky’s dorm room!
Diverse Parties of Unique Heroes
When the Prince of Knowble is just another tourist and the Dark Lord’s minions are your coworkers, it’s hard to draw the line between work and play! Nobuyuki Inoue has written a tale of over 20 quirky characters to recruit, including upright knights, phantom thieves, high school girls, and a casually nihilistic otter—or is he human? No one knows for sure, but they’re all here at Heroland!
A Monstrously Colorful Cast
While your customers hack and slash their way through the MonStar Team’s palette-swapped trash mobs and towering bosses, the MonDex will fill itself with pro tips, amusing anecdotes, and inane trivia about the coworkers whose butts you’ve kicked: jungle-dwelling goblins, cute li’l slugs, selfie-loving skeletons, and…magical Romanesco broccoli?!
Retro Graphics Reimagined
Like any theme park, Heroland’s success hinges on the lovability (and marketability) of its mascots. That’s why Nobuhiro Imagawa has revamped his old-school style for the 21st century by taking 2D sprites and transforming them alchemy-like into 3D models that bend, stretch, and squish their way through the third dimension. You’ve got to see it in action to believe it–and once you do, it can never be unseen!
Heroland Review
If you ever wanted the NPC experience while other people LARPed around you… This game is exactly what it feels like. You get to play the roll of a tour guide for a variety of “heroes” as they fight the battle, and you get to offer suggestions and give them pick-me-ups when they nearly get killed because they don’t want to heal.
At 4 hours in, this game has been an absolute blast. The graphics are nostalgic and charming, the music is catchy and upbeat, and the characters are well-written and lighthearted. So far I’ve encountered no bugs, typos, or glitches, and the gameplay feels pretty balanced. The game doesn’t take itself seriously, and it works really well for a quirky and easygoing adventure where the fact that it’s all make-believe is part of the charm.
I’m surprised this game didn’t take off honestly. Maybe there wasn’t enough hype built up beforehand? Maybe it’s the price? It’s a lot of money to take a total gamble on, but I can attest I feel like I’m getting my money’s worth thus far. I’ll likely update this review again after I’m through, but I really enjoy it so far!
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