Angels of Death
This dark promise deepens the peculiar bond between two reluctant partners.
Where is this place in which they’ve found themselves trapped?
Why have they been imprisoned here? What does fate have in store for them?
Thus begins a dangerous and terrifying escape mission from a mysterious sealed building!
Angels of Death is a psychological horror-adventure game from the creator of Forest of Drizzling Rain (“Kirisame ga furu mori”). Consisting of four episodes and originally released by Den-fami Nico Game Magazine, Angels of Death is now available worldwide with full English localization!
- Consists of four episodes, each containing a dark and thrilling story
- Unique storytelling style that complements and takes full advantage of the game’s gorgeous 2D graphics
- Psychological horror featuring a fascinatingly demented serial killer
- Features a variety of missions, mixing genres such as “shooting” and “escape” themes
- Includes four games – each acting as a single episode of an overarching story – together in one package
The psychological horror game Angels of Death follows the story of Ray and Zack as they attempt to escape the terrifying world in which they’ve somehow been entrapped.
Where are they? What is going on? With so many unanswered questions and nobody else around (who isn’t trying to kill them), the pair have no choice to trust each other and fight for their very lives.
Angels of Death Review
I do not want to spoil the story because it is best experienced blind, in fact I’m very glad I got around to playing it rather than watching a let’s play as this is one of the best game narratives I’ve experienced in a while. The main crux of it really focuses on the growing bond between Ray, a teenage girl who wants to die, and Zack, a ruthless serial killer, as they leave the building together with the promise that Zack will kill Ray once they’ve escaped. From there we go to each of the floors, which have their own unique killer to run from and puzzles to solve. I loved encountering each new threat, every character was extremely memorable and each one presented a different type of challenge to overcome. But it really is the relationship of Ray and Zack that pushes a lot of the emotional scenes, in fact it’s quite unreal how much my heart aches at some of these scenes (I should not want to hug a killer as much as I do playing this).
The graphics are also really impressive, there is so much personality not only in each character’s designs but the way they move when they’re on screen, and they match up with the expressions on the character portraits brilliantly. While the levels aren’t huge they do match the theme of each killer, and the puzzles don’t get repetitive. The mechanics are quite basic but it works, the one issue I do have is how difficult it is to be precise while running; I died several times because I was running away from something and I couldn’t quite line up the character with the door I needed to go through (but that could just be me). I would love to get hold of the soundtrack as there are some amazing songs throughout, particularly Zack’s chase theme.
The funny thing is that I recently made a list of my favourite games but I feel I need to rearrange it to include Angels of Death, this is easily my favourite RPGMaker game. Overall it’s a fantastic game that I highly recommend, I loved playing it and I’m sure another playthrough isn’t far away in my future.
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