Executive Assault 2
Executive Assault 2 is an indie real-time strategy/first-person shooter-hybrid set in space in which you can jump into the boots of individual units. Take the reigns as a CEO of your own corporation and dominate rival factions for wealth and tech in a galactic wild west of chaos and lawlessness.
RTS mode
Command your fleet aboard the bridge of your space station from a top-down perspective. Mine resources on nearby asteroids to produce a wealth of goods to sell to passing traders and grow your armies; Be careful: rival corporations and rebellious protestors will do all they can to thwart your aspirations of intergalactic domination!
FPS mode
Fed up of watching the action from above and want to dive in and blow stuff up yourself? Seamlessly switch from RTS to FPS mode for manic fast-paced combat; weather that’s playing as a footsoldier defending your base or in the cockpit of a starship under your control.
Executron mode
Help friends run their company in multiplayer mode, with one player assuming the role of CEO and tactician and the other, a soldier or ship unit, with all the loot split straight down the middle.
Main Features:
- Unique combination of real-time unit command gameplay and fast-paced FPS action
- Customizable corporation, unit and product names and emblem designs
- Build your very own fully explorable space station
- Design and construct dozens of starship fleets
- Take starfighters out into space for epic dogfights
- Manufacture goods to sell to traders to make a profit and grow your armies
- Research over 60 technologies for more powerful units and better upgrades
- Invade other space stations for resources or show no mercy by blowing them up!
- Build multiple Super Weapons, including the system-destroying Monolith ship
- Random encounters.
Executive Assault 2 Review
Amazing game so far. It definitly needs polish on a few things but its still early access. I love being able to walk through the larger ships during combat and just looking out onto the ship and its just so cool to watch. Its the first game ive played that’s really given me the feeling of being inside a large space ship and not just becoming a giant space ship if you know what im talking about. It feels extremely imersive. If i had to make a few suggestions.
1. add more rooms to the ship interiors, a couple more viewing rooms or maby add a repair terminal somewhere in the ship or an engine room. like if you have executrons taking control of the ships and they take damage, they could get out of the pilot seat and find the terminal to repair out of combat or something to make it ballanced.
2. A minimap system for inside the stations. Despite having the icons for the buildings show up when pressing tab, I got lost alot.
3. An easier to get to pause menu, just to quit the game I had to run all the way back to the command center terminal, and i was in a maze of a station so it took me longer than it should have so again, minimap man.