No-brainer Heroes

No-brainer Heroes

25 Heroes

Each hero has its own characteristics and playability, no weak heroes, only the combinations you can’t think of.

50 Treasures

Collect treasures! A reasonable mix of treasures will turn the adventurer into the dragon killer!

6 Dragons

Each dragon has an ultimate power. Defeat them and save the world!

Game Features

·Many map chapters allow the player to choose, the player can choose different routes on each map, and different routes will have different heroes and treasures waiting for the player to collect.·Camp, market, equipment store, smithy, notice, businessman, clock tower. Diverse town management gameplay will helps you to improve your team.
·Rich and diverse random events,make your choice,get rewards or accept punishment.
·Rich hero skills. Understand the characteristics of each hero and learn skills based on their characteristics, it can perform up to their full capabilities.
·The match between heroes and treasures, heroes and heroes, treasures and treasures, give your strategy choices based on different levels.
·Brand new week gameplay. At the beginning of each adventure, you can choose different heroes, treasures and initial rewards.

Background story

Swire black dragon has now awoken, evil devil gas engulfed the land again. Countless lives can not resist the erosion of the devil gas, becomes demons. Peoples struggling with Death and despair.As the lord of a town, can you raise the warriors scattered around, train them, and finally lead them to defeat the Black Dragon and save this chaotic continent?

No-brainer Heroes Review

Keep in mind, hours are not indicative of actual play time, because the game has to run at all times. I probably actually played about 3-4 hours.

To be honest I’m a little disappointed.

Really shallow gameplay. I was a huge fan of Dragon Cliff and the RPG Management genre. However No-brainer Heroes offers little in terms of gameplay depth.

Any of the decent builds revolve around skill rate and ult rate. Even then, only a handful of characters are even decent to build around.

Limited number of available characters and many of them are very similar.

The english is very rough, it is hard to understand some of the terms especially if you are not familiar with this type of game.

e.g: ExtraRate actually means Ultimate Skill Rate

The event system is very lackluster, often leading to you having to manually play a level. This takes the game from a sim to a JRPG turn based battle.

There is no information on mobs, or their abilities or the stats of said mobs, making it basically impossible to adjust or optimize for a given level.

The dragons in endless mode are essentially huge time-checks, meaning ahve you been grinding and leveled your characters enough or done enough “break-through”s? If not, no way you are clearing this content.

The content is not gated behind skillfully making a good team build, it is gated behind time grinded.

On that note, the game only progresses while you have it on, so you have to run it all the time.

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Summary
Low build diversity, poor translation, lack of item depth, no sense of community in game (no npcs, no passive character development), nothing to do while your team is adventuring, nothing distinguishes one level from the other.
Good
  • Fun
  • Cheap
Bad
  • Limited number of available characters
8.3
Great
Gameplay - 8.3
Graphics - 8.4
Audio - 8.3
Longevity - 8.3

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