Spaceland
Perhaps the most dynamic turn-based strategy in the spirit of the old school tactics. Less covers, more action. Land on the lost planet and give the mutants hell. Shoot, kick, blow, crush. You will gather the most desperate team of fighters and unravel the secrets of the mystical planet in the best traditions of science fiction genre.
Spaceland Features
- The game is inspired by the best turn-based strategies of the old school – Incubation, Laser Squad and more
- A unique blend of dynamic turn-based battles lasting 10-15 minutes
- Make a squad from 7 space rangers, each with a unique fighting style
- The story of the mysterious planet in the spirit of the «golden age» of science fiction
- Colorful hand-drawn map of the game world
- Assault rifles, machine guns, plasma guns, grenade launchers as well as and many other primary and secondary equipment to enhance your fighters
- 20 different types of fierce enemies: from alien critters to vile monsters
- Upgradable futuristic equipment, giving your fighters new special abilities
- Rich dialogues between your team members, revealing unexpected plot details
- Colorful special effects that transform a turn-based battle into an exciting action
- And, of course, the party headliners – threacherous bosses at the end of each story chapter
Spaceland Review
Great casual game. It is suitable for players of any age / taste, regardless of the gaming experience. But there is one thing … The hopes of ardent fans of tactical games and complex Spaceland strategies may not be justified a little because of their simplicity, linearity and providentiality. My game has long been sitting on the “wish list”.
A pair of space rangers (not from 1C) crashes on a snowy planet due to a distress signal to which brave heroes set off, after which they have to see some sНit^^ and then a nice-drawn one appears. Intrigue: who will get it, if at all.
From the trailers it is clear that this is a turn-based role-playing game, and not an alien shooter from childhood in the usual sense. Of those similar, only x-com is recalled, only the atmosphere here is more pleasant (without minorities in the subtext). In each mission, in addition to the main passage, there are also side tasks, by type to find a secret. These secrets are more reduced to 100% clearing the location than to their real searches, but fans who kill all the mobs on the map will appreciate it. For completing side quests, deserved additional coins are awarded. Money is needed here to purchase armor and all kinds of guns.
To say that the visual is pleasing to the eye is to say nothing, simply, but tastefully – I like It. Good cut scenes reminiscent of Space Quest. In general, the atmosphere is exciting, and this is largely due to the musical accompaniment. The sound here is really gorgeous. Between missions, you can chat between characters. During these dialogs, the game world is revealed, and the inspired atmosphere arbitrarily pushed me to these dialogs and it was really interesting for me to study them.
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