We Were Here Too

We Were Here Too

We Were Here Too is an online first-person cooperative adventure set in a fictional medieval castle. A new standalone entry in the We Were Here series, We Were Here Too is all about cooperative discovery, immersion and teamwork through communication. You and a partner must solve puzzles through smart communication and observation. Trapped in different parts of an ancient castle, only your walkie-talkies will allow you to figure out how to escape.

NOTE: This game requires both players to have a working PC-compatible microphone.

As your final hour approaches, a large structure looms up in the distance – towering above the relentless storm. With nowhere else to go, you decide to enter this mysterious place, only to find yourself trapped inside… Will you be able to find a way out?

CooperativeYour voice will have to lead the way. Placed in the shoes of explorers with only walkie-talkies in hand, you are lost in a castle frozen in time.

ImmersiveThe warmth of life abandoned the halls of Castle Rock long ago Immerse yourself in a thrilling experience as you and your partner puzzle your way through this abandoned fortress. Lose yourself in brand new environments and an original soundtrack.

MysteriousWe were not alone… Darkness took over these once magnificent halls. Can you discover the truth behind the grim fate of Castle Rock?

We Were Here Too features:

  • Communication-based teamwork – Act as each other’s eyes and ears, work together to find a way out of the castle
  • Asymmetrical roles – Both players experience different locations and storylines as part of a shared adventure
  • Brainteasing puzzles and environments – Multiple puzzle solutions ensure no playthrough will be the same!
  • Ancient secrets – There are many hidden corners to be discovered within Castle Rock
  • A dark, twisted mystery – What are you willing to sacrifice to gain your freedom… or uncover the truth?

We Were Here Too Review

After being lost in a snowstorm you find your way to an old castle, once inside you get seperated from your friends and realise the only way out of the castle is to work together to solve various puzzles.

The only way of communication is talking through a walkie talkie, so a microphone is required for this game. The puzzles are designed so you can’t solve them on your own, you will have to work as a team. For example, there’s a puzzle where one player is stuck in a maze that requires you to get out on a time limit, the other player has an above point of view of the maze and therefor have to guide the other player out.

The game features 2 ending, a bad and a good one, and since the game offers a completely different experience depending on your role, you will need to play through the game twice for the full experience.

The graphics and soundtrack is also really impressive for a game like this. I had a blast playing this with my friend, the puzzles themselves are quite challenging, though admittedly neither I nor my friend are the “sharpest knife in the drawer” as they say.

If you enjoy puzzle games such as The Witness and Portal, or just looking for a shorter co-op experience to keep you busy on a Friday night look no further, I highly recommend this title!

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Summary
Communication is once again key in this well-crafted puzzle-adventure. New tests are on offer for players to solve together, and additional story bits whet the appetite for future chapters. While the content certainly feels light after a first playthrough, the ability to play both sides allows for new experiences, not to mention new puzzle configurations to work out with a friend or online stranger. For players that enjoy working together with a friend and the added challenge of being half-blind to a solution, this is a great game for you.
Good
  • Well-Crafted Puzzles
  • Good Pacing
  • Fantastic Audio/Visuals
Bad
  • Short Without Multiple Playthroughs
8.4
Great
Gameplay - 8.4
Graphics - 8.2
Audio - 8.3
Longevity - 8.5

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