Zanki Zero Last Beginning
God created the world in seven days. It only took one day for humans to destroy the world. Life as we knew it sank to the depths of the sea…until yesterday. We do not yet know the broken world and the reasons left behind there. An earth where ruins drift about. Buildings, houses, light posts. Cars, traffic lights, asphalt… Modern civilization was destroyed, becoming nothing more than debris wading in the sea. New ruins drift one after the other before the protagonist, who lives on one of those decaying islands.
Key Features
- 8 Clones, 7 Deadly Sins, Infinite Lives – Play from the POV of one of eight protagonists in each chapter and explore the dungeons, towers, and islands to uncover the deadly sins of their past.
- Survival of the Fittest – Hunt for materials and food while fending off monsters in real-time battle environments, but don’t forget to go to the bathroom (seriously, it’s bad for your health and fatal for your party).
- Live, Die, Repeat – With only 13 days in one life cycle, each clone’s stats, abilities and capabilities differ from youth to old age. Depending on how you die, you can even earn bonus upgrades for your next life cycle. Take advantage of each life cycle to the fullest!
Zanki Zero Last Beginning Review
Zanki Zero: Last Beginning is one of the few times survival has been done well in a video game. While many have tried and failed, what separates this game from so many others is how interconnected each element is with one another. The story and game-play revolve around a group of clones who can “Extend” themselves after death. While there are many meters to look after, including: Hunger, Stress, Stamina, Thirst, and so on. What helps players to manage each of these is that as a character dies, they become far less susceptible to that same cause of death. Whether it be an enemy, poison, or starvation.
In this way, dying becomes an important part of the game itself. As you learn how to handle each situation more effectively so do your party members; and each of the characters are by far the highlight of the game. The way they interact with one another, argue, and their growth across the story is enthralling. Each of their distinct personalities also ties into their skills in the party. For example, a character who has aggressive tendencies is much better at combat. You are rewarded for using everyone’s unique talents.
Zanki Zero does have its faults though, especially in its level design. While the first half of the game has some interesting puzzles and layouts. Stage 5 feels extremely lazy and the later sections become overly convoluted. When it isn’t fun to navigate in a dungeon crawler it hurts how much you can enjoy the experience. Some enemies are also a bit ridiculous, especially when the harder ones can spawn right behind you when you’re in a dead end.
The other let-down is the story. While the characters and their progression are great, I can’t say that the plot was amazing. While at first the mystery had me intrigued, as the narrative started to unravel, I couldn’t help but feel underwhelmed. There are so many red herrings that in the end don’t add towards anything. Luckily, the ending is a decent way to wrap things up and delivers some emotional scenes.
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