MediEvil

MediEvil

Re-live the Adventure with MediEvil

Step into the bones of Sir Daniel Fortesque, a slightly-inept (and long dead) knight accidentally resurrected by his greatest enemy, the evil sorcerer Zarok. With a second chance to foil his greatest foe, Dan will once again set out to save the kingdom of Gallowmere and earn his place as a true hero.

MediEvil takes place across a series of levels selectable from a world map. The game’s playable character, Sir Daniel Fortesque is able to utilize a wide variety of weapons, ranging from close range weapons such as swords and clubs to long-range weapons such as throwing daggers and bows. Many weapons can be charged for a more powerful attack. When not possessing any weapons, Sir Daniel is able to use his arm.for melee and ranged attacks. Sir Dan is also able to equip a shield alongside his weapons for defense. Shields can resist a limited amount of damage and do not protect Dan from certain types of damage, such as from long falls.

As Dan is hit by enemies, he will lose part of his health bar. If he loses all of his health, the game will end. While Dan does not recover health automatically between levels, he can utilize Life Bottles to automatically recover all of his health should it be completely depleted.

Dan is able to encounter two varieties of gargoyle heads throughout the game: green gargoyles offer Dan information, while blue gargoyles offer him ammunition in exchange for gold he finds. In each level, Dan is able to find a Chalice of Souls, which can be collected if the player has defeated enough enemies. Dan can use the Chalices to gain access to the Hall of Heroes. If Sir Daniel collects all Chalices, the game’s true ending will be shown.

While the game remains largely identical in content to the original MediEvil, several new features have been introduced. These include the “Dan Cam”, an optional camera viewpoint which uses an over-the-shoulder perspective, as well as optional “Lost Souls” objectives, which require Sir Daniel to complete a mission received from a ghost found in each level; completion of which unlocks the original 1998 game as a bonus feature. A compendium of information about the game’s characters and enemies, known as the Book of Gallowmere, is also available.

MediEvil Review

Challenging puzzles, light platforming, and hack-and-slash combat make up the bulk of what you do in MediEvil. The land of Gallowmere feels stuck in a perpetual state of Halloween, with each level brandishing its own delightfully spooky artistic twist to it. The diverse range of locations makes for some wonderful variety in the look and feel of each level; a graveyard, a pumpkin patch, a large hedge maze, and a floating town in the middle of a lake are a small selection of the good choice of maps to slash your way through.

Because it’s a straightforward remake, a big issue with MediEvil are the aspects that feel dated by modern standards. Progression often relies on some variety of fetch-quest, like collecting the right runestones to unlock the next door or gathering a few items to encourage some help from a new character. This encourages exploration around hidden corners or through smashing boulders blocking a new path, which can be rewarding when you find a stash of gold or a health-extending life bottle, it can also lead to much annoyance as you grapple with the game’s occasionally nonsensical camera.

Furthermore, character health is continuous across the game–finish a level with low health and you’ll either have to tackle the next one with what you’ve got and hope for the best, or backtrack to a previous one and try to find as much health as you can before attempting to move forward. Stack that on the ever-growing pile of issues, and MediEvil becomes the kind of grind that makes you want to put it down and never come back to it.

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Summary
MediEvil does have some nostalgic charm, but due to its bevy of issues, it feels not just old, but undeniably outdated.
Good
  • Wonderfully fun characters mostly still look great
  • Varied level designs are visually charming
Bad
  • Some serious camera issues make basic tasks unreasonably troublesome
6.6
Fair
Gameplay - 6.4
Graphics - 6.4
Audio - 6.7
Longevity - 6.8

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