Alien Isolation

Alien Isolation

Discover the true meaning of fear in Alien Isolation, a survival horror set in an atmosphere of constant dread and mortal danger. Fifteen years after the events of Alien™, Ellen Ripley’s daughter, Amanda enters a desperate battle for survival, on a mission to unravel the truth behind her mother’s disappearance.

As Amanda, you will navigate through an increasingly volatile world as you find yourself confronted on all sides by a panicked, desperate population and an unpredictable, ruthless Alien.

Underpowered and underprepared, you must scavenge resources, improvise solutions and use your wits, not just to succeed in your mission, but to simply stay alive.

Overcome an ever-present deadly threat – Experience persistent fear as a truly dynamic and reactive Alien uses its senses to hunt you down and respond to your every move.

Improvise to survive – Hack systems, scavenge for vital resources and craft items to deal with each situation. Will you evade your enemies, distract them or face them head on?

Explore a world of mystery and betrayal – Immerse yourself in the detailed setting of Sevastopol, a decommissioned trading station on the fringes of space. Encounter a rich cast of inhabitants in a world scarred by fear and mistrust.

When she left Earth, Ellen Ripley promised her daughter Amanda she would return home for her 11th birthday. Amanda never saw her again.

Fifteen years later, Amanda, now a Weyland-Yutani employee, hears that the flight recorder of her mother’s ship, the Nostromo, has been recovered at the remote trading station Sevastopol. The temptation for her to finally understand what happened is too much to resist. When the crew arrive at Sevastopol, they find something is desperately wrong. It all seems to be connected to an unknown menace, stalking and killing deep in the shadows.

In order to uncover the truth about her mother, Amanda is forced to confront the same terrifying thing that separated them.

Alien Isolation Review

Isolation impresses out of the gate not only due to the aforementioned intro, but because its art direction and sound design dutifully nail the vibe of Ridley Scott’s original 1979 film. I can’t stress this enough. From the DOS-based “futuristic” computers and their scan-lined CRT monitors to the fear-enhancing, violin-screeched orchestral score, Isolation clearly did its homework in the A/V department. My favorite aspect of the presentation is the atmospheric use of fog. From wisps of smoke that billow out of air vents to clouds of white mist that obscure your vision when you rewire an area’s life-support systems in order to aid your stealthy objectives, Isolation certainly looks and sounds like a part of the Alien universe.

When all mechanics are working as intended, alien-evasion is dread distilled into its purest form. You are equipped with a couple of standard firearms and a few helpful gadgets, such as noisemakers for distracting the beast, and a flamethrower that acts as a temporary safeguard in later levels, but the motion tracker is the most vital tool you possess. Hold a button, and the tracker’s dot shows you the relative location of nearby entities, friends and foes alike. The tracker does not tell you, however, if the alien is above or below you, scurrying through the ventilation ducts. If your sound system is lacking, you should don a good pair of headphones if you desire precise situational awareness. Hearing the xeno’s clawed feet can paralyze you with fear, and you must battle your basic fight-or-flight instincts when you hear the alien’s shuddering exoskeleton. To fight is to perish; to flee is to directly gift your flesh to the pursuer.

It’s ridiculous that it took the developers of a historical RTS to finally create an authentic Alien game, but The Creative Assembly have managed it. They’ve succeeded where countless others have failed by treating Giger’s monster with the reverence it deserves: as something to be feared and respected, not faced head-on with a pulse rifle. Isolation is a taut, confident, and electrifying horror game that perfectly captures the essence of Ridley Scott’s legendary film. I just wish they’d been braver with the story.

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Summary
Alien Isolation seemed like the perfect Alien game on paper, and for the first handful of hours it even seems to deliver on its promise on the strength of its outstanding art and sound that faithfully recreates the ambiance of the classic horror film. Instead, what was the Great Xenomorphic Hope ends in another disappointment for a license loaded with interactive-entertainment potential.
Good
  • Stellar presentation
  • Genuinely unnerving
Bad
  • Frustrating Alien AI
  • Loses the fear
8.4
Great
Gameplay - 8.3
Graphics - 8.4
Audio - 8.2
Longevity - 8.6

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