Dead by Daylight
Dead by Daylight is a multiplayer (4vs1) horror game where one player takes on the role of the savage Killer, and the other four players play as Survivors, trying to escape the Killer and avoid being caught, tortured and killed. Survivors play in third-person and have the advantage of better situational awareness. The Killer plays in first-person and is more focused on their prey. The Survivors’ goal in each encounter is to escape the Killing Ground without getting caught by the Killer – something that sounds easier than it is, especially when the environment changes every time you play.
Survive Together… Or Not – Survivors can either cooperate with the others or be selfish. Your chance of survival will vary depending on whether you work together as a team or if you go at it alone. Will you be able to outwit the Killer and escape their Killing Ground?
Where Am I? – Each level is procedurally generated, so you’ll never know what to expect. Random spawn points mean you will never feel safe as the world and its danger change every time you play.
A Feast for Killers – Dead by Daylight draws from all corners of the horror world. As a Killer you can play as anything from a powerful Slasher to terrifying paranormal entities. Familiarize yourself with your Killing Grounds and master each Killer’s unique power to be able to hunt, catch and sacrifice your victims.
Dead by Daylight Review
When you play as the killer, you’re able to see all the map’s generators at all times, allowing you to patrol them. If any of them are making noise, you know at least one survivor has been working on it, and you can hunt for signs that the others are nearby. Panicked survivors will sprint away, leaving scratches on nearby walls and breaks in the grass, and you can follow these markings to find your prey. Once you find your prey you chop them down, pick them up and put them on a hook, sacrificing them to your god after 60 seconds.
The scoring system initially encourages players to create exciting gameplay opportunities by rewarding risky play. Survivors who engage in lengthy, drawn out chases escaping the killer will earn more points for their boldness, and you can rack up the points by rescuing other survivors who have been captured but not yet sacrificed. As a killer you’re rewarded for killing more of the survivors, although a single sacrifice is counted as a victory. Inevitably though, this scoring system leads to immersion-breaking actions like exploiting the killer’s slow movement past obstacles, as survivors earn huge points by taunting their hunter.
Another problem for Dead by Daylight is its matchmaking system. The game is entirely peer-to-peer hosted, with the killer hosting the survivors at all times. Unfortunately there’s no way to tell where in the world the killer is or whether they’re capable of hosting five people in a game until you’re playing. There’s no ping indicator and no regional matchmaking, so you have to roll the dice each time you join a new server–and if you crap out, you’ll warp around the game world barely able to work out what’s going on. Further, there’s no group-based matchmaking, so you can’t queue with friends. This results in players lobby-hopping until they are grouped with friends, which is a terrible experience for all involved.
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