Fallout Shelter
Fallout Shelter puts you in control of a state-of-the-art underground Vault from Vault-Tec. Build the perfect Vault, keep your Dwellers happy, and protect them from the dangers of the Wasteland. Create a brighter future…underground! Select from a variety of modern-day rooms to turn an excavation beneath 2,000 feet of bedrock into the very picture of Vault Life. Get to know your Dwellers and lead them to happiness. Find their ideal jobs and watch them flourish. Provide them with outfits, weapons, and training to improve their abilities. Turn worthless junk into useful items with Crafting! Customize the look of any dweller in the Barbershop. A well-run Vault requires a variety of Dwellers with a mix of skills. Build a Radio Room to attract new Dwellers. Or, take an active role in their personal lives; play matchmaker and watch the sparks fly! Send Dwellers above ground to explore the blasted surface left behind and seek adventure, handy survival loot, or unspeakable death. Find new armor and weapons, gain experience, and earn Caps. But don’t let them die! From time to time, idyllic Vault life may be disrupted by the dangers of post-nuclear life. Prepare your Dwellers to protect against threats from the outside…and within.
Fallout Shelter Review
What could possibly go wrong when putting us in charge of a vault? In Fallout Shelter’s earliest (and most fun) moments, it turns out the answer is pretty much everything. The core gameplay loop is easy to understand – as new citizens are born or recruited into your vault, you must dig into a mountain to construct Living Quarters for them to sleep, as well as Water Treatment Plants and Cafeterias to produce their food and water, and Power Plants to keep all these factories operating.
Things build instantly, but you do have to wait to earn enough Caps to pay for construction – and Fallout Shelter commendably doesn’t try to make us to pay to speed things up. In fact, you can’t.
It’s a fun game of trade-offs. Every time it feels like you might be getting ahead, a random raider attack, fire, or radroach invasion has the potential to knock your perfectly planned equilibrium out of whack. It kept me on my toes and kept me coming back, and so did the constant obscure references to Fallout Lore and amusing (albeit sparse) writing. The cheesy lines couples say to one another before obediently heading off-camera to make a baby are a particular highlight.
Unfortunately, the bigger your vault grows, the more this thoughtful balancing act fades away. Fallout Shelter gets easier the bigger your vault is – not harder. It feels backwards. My 150+ population vault has more than 25 people with no job at all, just wandering the floors. I no longer need to optimize my factories, because I have an excess of all resources. My citizens want for nothing, and I have no more buildings to unlock or goals to work towards. I can expand my vault deeper and build a sixth Power Plant or third food-producing Garden, but that would just give me an even bigger resource surplus. Have I won? Is this it?
Fallout Shelter is desperately in need of a set of endgame goals or resource sinks to look forward to and build towards, or else players will see all the game has to show us in around a week of steady play.
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