Stars End
Stars End is a multiplayer sci-fi survival game set hundreds of years in the future, in a star system colonized by humans escaping their dying home world.
Start with basic supplies and find a way into space – without any loading screens! Players will have the opportunity to travel the system to seek out resources, completing missions and uncovering mysteries – while building strongholds in space and planetside, continually facing the danger of other players.
Utilising procedural planets, the game world is vast – but it’s not so large that you won’t be able to play with your friends.
The biggest feature of Stars End is planetary warfare and territory control, with hundreds of players populating each server. Be it FPS fighting across planets and space stations, or dog fighting in open space – Stars End brings system wide combat to the genre.
Make sure you keep your ship locked and your items stored safely in a container somewhere far away!
Stars End Features:
- Procedural Planets
- Online Multiplayer
- Story-based Missions
- Exploration
- Survival/PvP
- Territory Control
- Faction Wars
- Mining, Crafting and Resources
- Planet Base and Space Station Construction
- Fast-paced FPS/TPS combat
Stars End Review
TLDR: Poor man’s Star Citizen, with bad graphics that runs on 6Gb Ram eventhough it says 8Gb min, made by 3 people.
I’ve played it for almost 25 hours and it came out 2 days ago. (I do have a job, but it’s part-time :D)
The game is very unfinished as many people say, so bear that in mind when purchasing. Always properly inform yourself before purchasing. The graphics are bad, but the best game ever made (Shores of Hazeron in it’s 2015 state) has even worse graphics, so I don’t care too much.
Aside from a few bugs (some quite gamebreaking, like the storage issue, which will be fixed in the the 3rd patch) I actually quite enjoy it. The game feels a bit like a mix of Rust, Fallen Earth, Fallout and Entropia Universe (but then without the heavy P2W of the latter). Post apocalyptic/abandoned world(s) combined with spacetravel. It feels like an adventure to me. This is basically a poor man’s Star Citizen and that’s a good thing. It’s what I hope Star Citizen will become, but then ofcourse with better graphics and more and better looking ships and more general streamlining/polish which one should expect from a 100 million dollar project.
You get a system with a few planets and moons to play in. Yesterday I went copper mining with an orbital spacecraft and got alot of copper … but I stayed a bit too long in orbit and only had enough fuel to travel back to the planet in a straight line, just barely … so i landed in the ocean, 4km away from my base and with no idea how far I was from the coast. Taking the cyanide pill (called respawn pill) and just go mining the copper again, seemed very tempting at that moment, but I still started swimming. Then I noticed I was very tired because I forgot to sleep in the mining vehicle/escape pod. It turns out the sleeping bag floats. So I continued swimming and after about a 2km swim and a 2km walk I finally reached my base. I enjoyed that alot for some reason 🙂
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