Terraria
Terraria! Dig, Fight, Explore, Build: The very world is at your fingertips as you fight for survival, fortune, and glory. Will you delve deep into cavernous expanses in search of treasure and raw materials with which to craft ever-evolving gear, machinery, and aesthetics? Perhaps you will choose instead to seek out ever-greater foes to test your mettle in combat? Maybe you will decide to construct your own city to house the host of mysterious allies you may encounter along your travels? Blending elements of classic action games with the freedom of sandbox-style creativity, Terraria is a unique gaming experience where both the journey and the destination are completely in the player’s control. The Terraria adventure is truly as unique as the players themselves! Are you up for the monumental task of exploring, creating, and defending a world of your own?
Terraria Review
This colorful 2D adventure keeps you on guard by sending demons and monsters to kill you when you least expect it. You’re never safe in Terraria. Surprises abound, both nefarious and empowering. In the dead of night, you may find your home invaded by a goblin army. But on the next night, you may find a treasure chest rich with helpful items. Terraria is a deeply rewarding adventure that continually urges you onward to see what lies ahead.
Your adventure begins in a colorful land populated by towering trees, glistening lakes, and flowering pastures as far as the eye can see. After creating a character and choosing which size randomly generated world you want to start in (small, medium, or large), you’re thrust into the game with nary a hint to help you understand what you’re supposed to do. A guide wanders nearby, and he doles out advice when you click on him, but it’s a poor way of introducing you to the basics. His tips aren’t descriptive enough to get you started, and persistent enemy slimes have a knack for distracting you while he’s dishing out his vague advice. Terraria is a game about discovery and exploration, and the thrill of happening upon something completely unexpected is a huge part of the draw, but this is still a poor tutorial. You’re better off glancing at online guides to get your bearings in the early going than blindly trying to figure out what you’re supposed to do.
There are three bosses in Terraria, though they aren’t handled like you would expect. Two of them are unleashed at seemingly random times. When you meet certain requirements (which the game never spells out), huge foes may set out to attack you. Nothing strikes fear quite like a warning message flashing onscreen, and these fights are difficult, especially if you’re ill-prepared. The bosses fly around you, relentlessly striking no matter how many shurikens you toss, and you have to move constantly and quaff lots of health potions if you want any chance of staying alive. Death comes frequently if you play recklessly, but the punishment isn’t severe. You lose half of your money and have to restart at your home base, but you keep all the items you earned. You may sink dozens of hours into the game before you’re strong enough to take one of these beasts down. When you finally raise your hand in victory, you get not only the spoils of war, but the pride of knowing how much effort it took to get to such a lofty point. And when you do come out on top, there are new places to explore and new challenges to overcome.
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