The Pit Infinity

The Pit Infinity

The Pit: Infinity is a cooperative rpg with first-person-shooter controls and roguelike permadeath. It is meant to be played solo, or cooperatively with up to three friends together.

Players will take on the role of a Marine, Scout or Engineer character and enter the Pit, a high-tech dungeon in which diabolical experiments are performed on life forms gathered from all over the galaxy.

Game Features:

  • Start as one of three unique Characters, each with different Attributes, Skills and Items!
  • Explore procedurally generated hallways, rooms and biomes!
  • Battle monsters and robots to gain experience and loot!
  • Open locked doors and rifle through alien treasure troves, seeking supplies, ammunition and gear!
  • Gain Levels to improve your Attributes and Skills!
  • Collect components and craft new items to improve your chances of survival!
  • Delve as deep into the Pit as you can, before you’re horribly killed! Each new floor becomes more challenging and progressively more difficult to beat.

The Pit Infinity Review

At the time of writing this, I have completed Insane difficulty runs on all three base classes.

This is a remake of Sword of the Stars: The Pit as an FPS Roguelike. Most of the aspects of the game are the same as in the original, with some notable exceptions that, for the time being, make the game less punishing. For right now, the game is even less punishing because the content is about equal to The Pit before any DLC were released, so it is significantly easier to get the drop(s) you desire.

First, of course, is that this is an FPS, which means there’s no more percentage-based chance to hit enemies, rather, that ability lies in your own ability to aim. This is doubly helpful as there are no range limits to firearms.

Second, because this is an FPS, it means that melee enemies are much less immediately dangerous than in the original. You can use your mobility and ability to move-and-shoot to come out on top in situations where that would have been impossible in the original.

Third, it’s possible to retry floors, as there’s a more robust save system in place. With this, the more bull-headed player can try his hand at reducing the caprices of RNGesus or try another approach to a floor that’s clearly out of his league.

There is a multiplayer feature at present, but the ability to load multiplayer saves or create manual multiplayer saves has not been implemented just yet. Multiplayer is, incidentally, quite a bit harder than single player due to the need to share resources and increased enemy selection when two or three players are present.

Additionally, right now, there is limited moddability, as many variables are stored as code in plain text files. The game is running on one of the newer Unreal Engines, so there may or may not be an SDK release in the far future.

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Summary
Super surprised how well Kerberos managed to bring The Pit to FPS. Gives me that System Shock vibe that I miss so much. As this is an Early Access title you can expect quite a bit of jank but a solid foundation is here.
Good
  • High replayability
  • Graphics do set a decent atmosphere
  • COOP
Bad
  • Clunky UI
7.8
Good
Gameplay - 7.8
Graphics - 7.9
Audio - 7.8
Longevity - 7.8

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